package borderPatrol.Players;

import borderPatrol.Data.Board;
import borderPatrol.Data.Move;
import borderPatrol.misc.MCTSearch;

public class MCTSPlayer extends Player {
	
	private MCTSearch search;

	public MCTSPlayer(int sign) {
		super(sign);
		search = new MCTSearch();
	}

	@Override
	public Move getNextMove(Board board) {
		return search.getNextNode(board, (byte)this.sign);
	}

}
